simcity offline mode

simcity offline mode

Despite repeatedly telling users that there was no way for SimCity to run offline, EA and Maxis have finally come out to say that is not true.  Maxis General Manager Lucy Bradshaw announced in a post on the EA website that SimCity could have run in an offline mode but that it conflicted with the vision they had for the game.

Bradshaw says that even though the game would have been able to run in an offline mode, it would not be able to provide the same fluid multi-city experience that they tried to create for this iteration of Sims.  Even though the first SimCity was very popular with its “single city in isolation” gameplay, Maxis wanted to provide a better user experience and expand what the game is capable of.

When it comes to one of the biggest issues that many people see with the game, always-on DRM, Bradshaw said the following:

Always-Connected is a big change from SimCities of the past.  It didn’t come down as an order from corporate and it isn’t a clandestine strategy to control players.  It’s fundamental to the vision we had for this SimCity.  From the ground up, we designed this game with multiplayer in mind – using new technology to realize a vision of players connected in regions to create a SimCity that captured the dynamism of the world we live in; a global, ever-changing, social world

Even though EA and Maxis wanted to make the game capable of handling multiple cities, the vast majority of users liked the old SimCity way of playing.  Which begs the question of why they had to choose one over the other instead of providing an online and single-player offline mode.  Modders have already been able to get past the always-on requirement to allow offline modes for the game, so if you are really missing the ability to play offline, then look into some of the current SimCity mods.


  1. Honestly, now that you’ve (EA/Maxis) admitted to lying, do you really think anyone will believe that the ONLY reason you required always-online was for the purpose of fulfilling your “vision for this version of SimCity?” You have lost a HUGE number of customers with this buffoonery.

  2. Well, people keep buying EA games so EA keeps doing this. I didn’t buy Diablo 3, so I never had the day 1 server issues. I didn’t buy SimCity, so I didn’t have the day 1 server issues. Get where I’m going with this?

  3. Heh heh. Their vision was a never ending revenue stream as they nickle and dime players with microtransactions. Look it’s kay to go with microtransactions but here’s the thing. We hate it! We will tolerate it as reasonable in games that are dirt cheap or free…but once a game goes above $10 that shit hast to stop.

    But yeah the game industry is becoming less about the product and more about bilking as much cash out of the consumer before they know how much they’ve spent. You know, like vegas.

    Multi-Player / Co-op – Typically means that they want you to nage your friends into buying it so you have someone to play with, or even buy an extra copy as a gift for a friend. All the same for them.

  4. Of course they could have designed it for offline mode. They just didn’t want to. Good luck with Sales, I guess you don’t fully understand your user base.

  5. Dont you realize that the pirates are a group of people who were NEVER going to give you money in the first place? DRM does NOTHING to pirates. It only hurts your PAYING customers

  6. It’s about always online policies. There are always problems with it. If people keep buying these games, publishers will keep doing this. Buy SimCity 4 and play it when you want.

    No one is shoving anything down anyone’s throats. People are obviously spending money on this stuff. If you bought this game and are upset about what happened, it’s your fault.

  7. When it didnt initially work was that our fault as well? So the option is either don’t play at all or be apart of the problem? Sorry don’t agree with your post.

  8. exactly– EA has gone way too far this time with disconnection from what their customers actually want

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