Wii U Warriors Orochi 3 Hyper

We’ve got some bad news or good news for you today, depending on whether you’re a Nintendo Wii U supporter or are rooting for either Sony or Microsoft — Tecmo Koei, the developers behind the Wii U launch title Warriors Orochi 3 Hyper, has gone on record to say that the Nintendo’s console is actually less powerful than the Xbox 360 and the Playstation 3.

Wii U Dynasty Warriors 7 Tecmo Koei

Eurogamer had a chance to chat with Tecmo Koei’s Akihiro Suzuki about Warriors Orochi 3 Hyper, and their experience working with the Wii U. Suzuki reveals there were issues in getting Warriors Orochi 3 to deliver an experience similar to their other successful franchise, the Dynasty Warriors series:

“One of the weaknesses of the Wii U compared to PS3 and Xbox 360 is the CPU power is a little bit less. So for games in the Warriors series, including Dynasty Warriors and Warriors Orochi, when you have a lot of enemies coming at you at once, the performance tends to be affected because of the CPU. Dealing with that is a challenge.”

Suzuki, however, says that while there were challenges in developing for the new platform, he acknowledges that the Wii U is capable of delivering amazing graphics and it allowed them to create visuals that are superior to the Playstation 3 and the Xbox 360:

“Developing on new hardware in itself was a challenge, and also making that launch date was a challenge. But from a visual standpoint, based on the performance of the Wii U, we knew the game had the capability of having much better graphics than games on PS3 and Xbox 360. Make no mistake, from a visual standpoint, it is able to produce better graphics. So our challenge was to make a higher quality graphics. We were able to meet that.”

Wii U Warriors Orochi 3 Hyper

We’ve heard of other developers saying that the Wii U is not as powerful as a lot of people had hoped but this is the first time that an insider has admitted that there are aspects of this next-gen console that doesn’t even compare with the Xbox 360 and the Playstation 3. This news will probably make it even tougher for people still on the fence about getting a Wii U when it launches in November.

Are you still planning to get a Wii U? Could a great game line-up make up for its processing shortcomings? Share your two cents in the comments below!

 

 

 


35 COMMENTS

  1. What a crock of sh@! Whomever the gutless idiot who wrote the article is (no name given, coward), they should go back to their PS360 or ipod as they are obviously incapable of writing an unbiased report and has just twisted the FACTS….What a pleb!

  2. I agree, theres NO WAY in hell in could be less powerful. Keep in ming PS3’s are single core in-order execution processors….thats the epitomy of slow. And also the Cell uses a much older micro architecure than the Power7 powered Wii CPU. But oh well, no one plays Dynasty Warriors anyway.

  3. Yea wii u is already almost sold out…. I’m pretty sure Nintendo doesn’t care about computing power.. Don’t get me wrong I love my 360 and ps3. But nothing compares to smoking a bowl and playing Zelda… It’s a whole different kind of experience

  4. What I don’t understand is how is it weaker than current gen hardware but at the same time able to produce better graphics???

  5. “But oh well, no one plays Dynasty Warriors anyway”
    Agreed lol. Never played never will.

  6. The title is link bait. A slightly weaker cpu does not =less powerful. Especially with a 2011 amd gpgpu. Something far stronger than last Gen and capable of helping with cpu responsibilities. What it does mean is that fewer things will fit on screen…until console only developers figure out how to work with a gpgpu.

  7. Processing power doesn’t produce better graphics. The developer only stated that they had some difficulty compared to the current platforms when many enemies where being processed. The PS3 has an older eight core processor but has a measly 512MB of RAM and slower graphics processor which limits the systems capabilities. The 2GB of RAM (1GB for game alone) and better GPU allows for higher res 1080p graphics with more detailed texture maps. Where PS4 and XBox 720 will probably have an advantage is in faster CPU’s and better GPU’s for better shader effects, but the Wii didn’t succeed on graphics alone. It was a success because it had a wide demographic of users. When it comes to consoles, the games are what matters. The graphic-centric user will just buy a high end PC to satisfy their need for the best graphic detail possible. With consoles it is a balance of having exclusive software and unique gaming experiences. Every gaming console has it’s own Achilles’ heel. I don’t see this article as being critical of the Wii U, and I see it selling as well as the Wii. The Wii U has faster load times than either PS3 or 360, 1080p instead of 1080i (most were 720p), unique controller, up to five player locally, online in-game social network, enhanced TV features, great third party support and exclusives, etc, etc.

  8. Ok from what I know,

    The CPU in the 360 and PS3 is about 3.2Ghz, while Nintendo did not say what the Wii U is. besides its a power pc or something like that. and with that can make a game have more people running around or so while playing the game. The Higher the CPU the more on screen people or items.

    The GPU is the thing that makes a game look good, and so far the Wii U has the best GPU out of the 360 and PS3 with that you can make a game look good more details and shadows.

    The Ram in the PS3 and 360 is between around 500Mb and the Wii U has a good 2 GB, one GB is for System, the other GB is for the games, which in a game standpoint is 500MB better then the PS3 and 360, but Im not too sure what the Ram, I dont really have a Idea, I know it stands for Random Access memory, well I think thats what it stands for lol.

    As I said, thats from what I know, im not 100 on what I just said, so if Im wrong on something feel free to let me know.

  9. I would play it, I have before on the PS2, and its fun, but still pretty pricy for the game, PS2 versions of the game is as much as a 360 or PS3 version of the game, well where Ieave it is.

  10. Well the PS3 and 360 also devote half their Ram to the system and the rest to games. So technically its 750MB better or 4x more.

    The GPU is an AMD GPGPU. Their first gpgpu came out in 2011 and it was a good one. Logic says that the Wii U gpu is a good deal better.

    The Wii U CPU is slower, not worse necessarily, than the previous Gen. The GPGPU also picks up some of the CPU work. Most console only developers have not worked with one so it could take a while for them to take advantage of it.

    Evidence game wise is the new COD game. They have it running full 1080p and 60fps on the wiki u, but not on other systems. Peace.

  11. Wow, another poorly constructed, purposefully misleading article.

    The CPU is currently clocked low (most new consoles do this with dev kits so as not to overtax the system uneccessarily out of the gate) but that HARDLY means the console is less powerful.

    Not only is this article, and by proxy the whole site, showing their ignorance and lack of knowledge about the subject they are pretending to know about (technology)…but they are also blatant liars…because even the dev they are quoting didn’t say the wii u was less powerful.

    I’d like to point out to this uninformed blogger that larger VRAM and the more powerful GPU of the wii U more than makes up for CPU clock speeds…that’s the whole point.

    But hey, if this obvious ps360 fanboy blogger wants to pretend otherwise, let him live in his ignorance on his own time. I hope he’s not getting paid to deliver info by tapscape, if so, he should be fired. Because now i view tapscape as a bogus website for REAL information.

  12. “This is the first time that an insider has admitted that there are
    aspects of this next-gen console that doesn’t even compare with the Xbox
    360 and the Playstation 3. This news will probably make it even tougher
    for people still on the fence about getting a Wii U when it launches in
    November.”
    Really? Because what I just read is that the Wii games will have better graphics (they will) and look prettier than the dated Xbox and PS3. The slightly less powerful processor is not an issue unless you are trying to port some crappy Xbox or PS3 game to the Wii U, and even then you can make up for it by improving the graphics of your game as this company has. And the tablet is a game changer.

  13. I am getting a Wii U. I dont care about the GPU pr CPU. I want good games, I want innovation. Horsepower is not everything. It’s making the best use of what you’ve got.

  14. ” I don’t get how you can have better graphics with less power” dude come on, its called efficiency. It’s using better developed technologies to their Max! Refined, reengineering. It’s like the old saying, why fix it if its not broken.

  15. I’m thinking he said a true statement and then began realizing the implications of that statement. He then said a ridiculous statement to cover his butt. “The system has a weaker CPU than the Xbox 360 and PS3 which results in less characters and items on the screen at one time…..but I think some time in the future the graphics capability might be better…er…the same future when the new Xbox and PS4 will be out so it really won’t matter….how about them Bears?! Wait that whole Cutler incident….damn!”

  16. The CPU clock speed is confirmed lower than current gen while the GPU is a step up but the real hidden gem is the GPGPU, it’s early days so the first generation games are going to look generally on par with PS3 and 360 but as soon as developers learn how to harness the GPGPU that would be when things are taken to the next level. Think of like that ram pack expansion for the N64, it will make a difference down the road and should position the U better to go up against the next generation offerings of Microsoft and Sony.

  17. The title is a lie just to get you to click it. They say Wii U is less powerful, then turn around and say it’s more powerful.

  18. You idiot. You do realize that GPGPU is just an obnoxious marketing term Nintendo used to trick people into thinking the Wii U isn’t abominably weak, right? Nearly every GPU these days is a “GPGPU,” and I guarantee that zero developers will use its GPU as a GPGPU since that’d take away from its GPU power. It’s better for your processor to be able to handle graphics tasks than your GPU power be wasted on processing tasks, it’s just completely idiotic. If developers used its GPU as a GPGPU, the games would be low-resolution, have terrible draw distances and framerates and just look assy overall… but the processing power would be improved, so I guess you could render more stuff going on at once? Forget that, the Wii U is a failure from a technical standpoint. It should’ve had a better GPU, at least a gigabyte more of RAM and they should’ve gone with a quad-core GPU. They aren’t even meeting low-end gaming PC standards with the Wii U’s design, with its weak-ass E6760 GPU, 2gb of RAM(half dedicated to multitasking, half to games) and meh triple-core processor.

    Half the production budget of the Wii U is spent on its crappy tablet controller(480p, LCD, resistive touchscreen, only gets 3-5 hours of battery life) so of course the specs would suck. They shouldn’t have tried to repeat the “success” of the Wii(remember, it died at retail in 2010 and third-party software sales were abysmal on the Wii) and instead tried to set a new standard for game consoles. The Wii U is definitely more powerful than a 360, but not powerful enough to be impressive. Remember, we’re comparing it to a console that’s seven and a half years old. I guarantee the Wii U will be a repeat of the poor sales of the N64 and Gamecube, it’s a slap to the face to their fans. Nintendo fans need to stop coddling them and criticize them when they make a mistake, that’s the only way they can improve themselves. It now looks like my favorite childhood gaming company will have to go software-only soon. Oh well, I loved the Dreamcast, maybe the crappy Wii U will mirror that a little after it dies an early death. :<

  19. You dumbass, “GPGPU” is pretty much a modern form of blast processing. If the GPU’s power is wasted on processing tasks there won’t be any GPU power left for the visuals. Wii U games will look only a little better than 360 and PS3 games throughout its entire life, if any developers made use of its “GPGPU”(for the record, pretty much every GPU these days since 2007 has been a GPGPU) games’ll look even worse than PS3 or 360 titles.

    I’d bet my life and the lives of every other human being on the planet that the PS4 and 720 will have GPGPUs as well. Why? It’s because every GPU these days is a GPGPU, only Nintendo is cuntish enough to brag about that. They say that as a way to trick their more idiotic fans(like yourself) into thinking that their system’s more powerful than it really is. Stop acting like a corporate mouthpiece to those shitheads, the Wii U’s an abomination and they know it. Their job is just to trick retards like you into thinking it isn’t a rotten piece of shit.

  20. Nvidia started making GPGPUs back in 2007, also GPGPU is a marketing term like blast processing. Stop thinking the GPGPU matters at all, it’ll just be used for graphical processing in 99.5% of games for the Wii U while maybe one game in the Wii U’s entire life will ever use the GPGPU for processing lots of stuff at once. Calling it now, that one game will be an indie side-scroller that just uses the GPU as a GPGPU as a test, just to see what it’s like to waste GPU power like that.

    Call of Duty is one of the least resource-intensive games of this generation. I can build you a PC with crappy, low-end parts and it’d run the game at 1080p, 60 FPS. That’s not even remotely impressive, stop advertising for Nintendo when they don’t deserve it. They’re wrong in what they do, they’re failing miserably and yet you coddle them, you enable their horrible decisions. Stop it, Nintendo won’t stop sucking until you do.

  21. Well that just sucks for Nintendo because the Wii U won’t get better game support than the PS4 or 720, of the big three companies in gaming they’re the worst in regards to third-party relations. They’ll keep releasing the same shit we’ve had for decades, as always, and this generation will be a repeat of the N64’s and Gamecube’s lifecycles.

    Also, a few PS3 games like Playstation All-Stars and God of War 3 run at 1080p, All-Stars is even 60 FPS consistently while looking stunning. Nintendo’s own Pikmin 3 only runs at 720p, I promise you that the vast majority of Wii U games will remain at 720p like 360 and PS3 titles. The Wii U is an abomination, a shameful embarassment, a slap to the face. I supported Nintendo all my life until the 3DS released, it was such an awful system that it opened my eyes. Nintendo’s ripping off their fans. They’re a horrible hardware manufacturer, they really should stop making consoles and just develop games for Playstation and Xbox consoles.

  22. I was with you until you suggest you can make a low end pc that would run the latest COD at 1080p 60FPS….not gonna happen….the pc needed to run that would cost at least 500 credits..yeah you can build second hand but you are not comparing apple to apple then are we

  23. First you are an ass. Why are they wrong? Second is amd and Nicosia the same? Third you are telling me that I can’t enjoy Nintendo and actually share what is really under the hood…as far as we know? Fourth why so damn butte hurt over a company?

  24. Actiually you are wrong in several places. First it would not take away from the main of a gpu to use it as a gpgpu as that is what it is designed for. Third, so you know they are lowing to us saying its a gpgpu? You also know its a e6760 when no one has ever revealed what it was? Stop pulling shit out your ass fanboyism is a disease.

  25. yet every console Sony and microsoft have developed have all had manufacturing problams where at least Nintendo’s consoles are more reliable and don’t break

  26. Plus Nintendo are the only real gaming company left and sony wouldn’t had been in the gaming divition if It wasn’t for Nintendo and everyone knows that Microsoft only got into the console buisnes for the money as It saw the huge succes of the Playstation1

  27. This is just getting old. The success of a console is irrelevant of how much power it packs as long as it has enough. It’s all about the games and the right price as we’ve witnessed with the Wind Waker Wii U bundle. Nintendo just needs to push some great new 1st party games in-order to boost sales more and the more market share it gets I’m sure more developers will feel it’s worthwhile developing for Wii U.

  28. … he/she explained to you how that is not the case. Explain why he is wrong then ? Because it was “designed for” that function? Come on guy… that’s a weak argument.

  29. … why do you fans resort to madeup statistics. IT’s the same as if you lied. Every console has manufacturing problems. Yes even goddamn Nintendo.

  30. Define “real” ? And okay even if Nintendo,for the sake of the argument, would be a “real” gaming company.. how’s that doing for them? Wii U is being avoided like the plague, most games are “casual” and those that arent (Except ,we will see, a few exceptions) run like crap with slow framerates et-cetera.
    Wii U will be worth buying when the prices drop. Not when it costs more than a PS3 500gb (HUGE games library.I dont care if it was made years ago, the fact remains those are the numbers and the games look amazing even to today’s standards).

  31. This is illogical. How can a system that produces better visuals and run more smoothly be less powerful? Let me put it in this perspective for you. The creators of a game called nano assault neo said they did not use all of the systems resources and used only one core. Yet it runs at 1080p/60fps. There is also the fact that there is another display (gamepad). So let’s add the other 2 cores and the gamepad resolution, 1080p x 4 = 4k resolution. So how can it be underpowered if it can theoretically run a game in ultra hd and the other two consoles have been nearly maxed out and still stuck at 1080p and sometimes even 720p? Also there is the fact that Crytek have ported their next generation engine to the wii u yet they didn’t port the original engine to the wii in 2006. So I completely fail to seeing this console as underpowered. Also the ps4 and x1 are pc processors and thus they may be maxed out already while the wii u is a custom hardware that will have games that will get better throughout the years.

  32. Then a new console wouldn’t be necessary if you don’t want any technical progress. The SNES didn’t come out after the NES because they pointlessly added more horsepower, they did because it was a progressive step forward. Same with Nintendo 64, GameCube, Wii, and now Wii U. Why say that we don’t need higher tech? I bet an NES would be more efficient than a Wii U and it wouldn’t be considered broken and not needing fixing.

  33. Historically Nintendo has a shit track record in innovation if you don’t count the gimmick of motion controls and tablet gamepad (the definition of what is a gimmick is easily found in the dictionary and it backs up my claim). Mario,Zelda are stagnant on the home console. New IPs? Not much there. Most good games on Wii U are ports and exited months before on the cheaper and superior last gen consoles (consoles that have DLNA/media streaming,bluray/DVD playback,divx certification and 500gb of HDD from the get go and both are cheaper than the Wii U. Also games run better and have dlcs). 3DS also utilises a gimmick but also has great game library and decent 3rd party support,which is why is in my opinion a great portable console. Hardly innovative except that awesome 3D effect which again is a gimmick.
    You may want to read in the history of Nintendo success and how they attained monopoly with their Seal of Approval (if you wanted to make games for Nintendo you were forbidden to develop for a set amount of months or years on another console for a certain game),people give too much credit to Nintendo and mostly people don’t have an argument other than “innovation” which is how PR and marketing works on the average consumer. I’m not saying they never innovated but they certainly haven’t been nice to 3rd party developers and Nintendo has a horrible online network system which the developers hate with passion.

  34. Why are you insulting him? Does he threaten your wellbeing?
    Actually you are completely off base…I know a thing or two about these things and let me tell you when devs started getting the devkits of Wii U they weren’t pleased. Believe what you want.

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